The screen's menu — pick what to make: Grooves (loops), Patterns (sections), or Song (the play order). The breadcrumb at the top navigates back.
GROOVES
Pick an instrument, then edit its loop in the step grid / piano roll.
PATTERNS
Compose a section by swapping a loop per instrument, plus its chords.
SONG
Arrange your sections into the play order — drag to reorder, tap a chip to play from there.
M
Mute a lane (silences it; FX state preserved)
S
Solo a lane (silences all others)
VIEW
Open that lane in the step editor / piano roll
Redesign that drum's sound from scratch (beside each drum row's M/S). Bass and melody have a SOUND button on their strip. Hold TEST to hear your edit before saving
FILLS
Queue fill patterns — click a chip to remove it from the queue
PUNCH
Hold a pad (or keys 1–5) for momentary FX — release to snap back clean
TEMPO
Song speed in BPM — on MASTER
TRANSPOSE ±
Shift the whole song up or down in semitones — on MASTER
VOL
How loud this instrument is
PAN
Push the sound towards the left or right speaker
BAL
Lean the whole mix left or right
WID
How wide the sound feels — narrow mono to extra-wide stereo
CUT
Brightness — left for dark and muffled, right for thin and crispy, middle is natural
RES
Adds a whistly squelch right where the brightness sits — great for acid bass
DRV
Crunch — pushes the sound like a guitar amp turned up too far
LO
More or less bass, for everything at once
HI
More or less sparkle, for everything at once
DLY
Echo — how much of the sound bounces back
FDBK
How long the echoes keep going — one quick slap to a long trailing wash
CHO
Shimmer — makes the sound thicker and dreamier
WOB
Makes the sound wobble in slow waves
CRU
Crunchy retro lo-fi, like an old game console
VRB
Room sound — from a small box to a huge hall
CMP
Squashes loud and quiet closer together so everything punches